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AI Insights · Timothy · April 2025

Top Boat Games in Switzerland: Q1 2025 Performance

Explore the performance of the top boat games on a unified platform in Switzerland during Q1 2025, highlighting key trends in downloads, revenue, and active users.

Top Boat Games in Switzerland: Q1 2025 Performance

In the first quarter of 2025, Switzerland's top boat games demonstrated varied performance metrics on a unified platform, combining both iOS and Android data. Here's a closer look at how these apps fared.

Virtual Regatta Offshore from Virtual Regatta saw a fluctuating revenue pattern, starting at about $1.2K and peaking at $1.4K in late January. Downloads experienced a gradual decline, beginning at 74 and tapering down to 5 by the end of March. Active users remained relatively stable, fluctuating around 7.8K throughout the quarter.

Battle Warship: Naval Empire by Magic Prime Group Limited experienced a decline in revenue from $941 to $401. Unfortunately, the app did not report any downloads or active user data during this period.

The revenue for World of Warships: Legends PvP from WARGAMING Group Limited was inconsistent, with a notable spike of $1K in early March. Downloads were minimal, with a slight increase peaking at 14 in the same week.

Port City: Ship Simulator by Pixel Federation Games had a steady revenue trend, reaching $703 in mid-January. Downloads started at 116 and decreased over the quarter, while active users hovered around 200.

Finally, My Cruise from EYEWIND LIMITED showed a strong presence with revenue peaking at $430 in late February. Downloads began at 242 and peaked at 458 in mid-January, followed by a decline. Active users maintained a consistent count, starting at 5.5K and slightly decreasing to 4.7K by the quarter's end.

These insights, sourced from Sensor Tower, highlight the diverse performance trends of boat games in Switzerland. For more detailed analytics, visit Sensor Tower's comprehensive platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025